reenact.reenact.models#
Models for map-based layers in the reenact app.
AgriculturalArea
#
BirdProtectionArea
#
CadastralParcels
#
FaunaFloraHabitatArea
#
Forest
#
ForestProtected
#
GeneratorBiomass
#
GeneratorPvGround
#
GeneratorPvRoof
#
GeneratorWind
#
GeneratorWind15a
#
GeneratorWind25a
#
Grassland
#
LandscapeProtectionArea
#
Meadow
#
Municipality
#
Bases: Model
Model for region level municipality.
Attributes:
| Name | Type | Description |
|---|---|---|
geom |
MultiPolygonField
|
Geometry of the municipality. |
name |
CharField
|
Name of the municipality. |
__str__()
#
Return string representation of the model.
Returns:
| Name | Type | Description |
|---|---|---|
str |
str
|
Name of the municipality. |
NaturalParks
#
NatureConservationArea
#
OrganicSoils
#
PotentialareaPaludicultureKlasse1
#
PotentialareaPaludicultureKlasse2
#
PotentialareaPaludicultureKlasse3
#
PotentialareaPaludicultureMoorOhneFeldblock
#
PotentialareaPaludicultureNichtEignung
#
PotentialareaPvGround
#
PotentialareaPvRoof
#
PotentialareaWind1000m
#
PotentialareaWind400m
#
PotentialareaWind600m
#
PotentialareaWind800m
#
PotentialareaWindRpg2024Draft
#
PowerGrid
#
ProtectedLandscapeParts
#
RoofGeneratorPvRoof
#
StaticRegionModel
#
Bases: Model
Base class for static region models.
Attributes:
| Name | Type | Description |
|---|---|---|
geom |
MultiPolygonField
|
Geometry of the region. |